1. What is a Pointer?
- A pointer is a variable that stores the memory address of another variable. Think of it like a signpost that tells you where to find something.
- Example: If you have an integer
int x = 10;
, a pointer to x
would store the address of x
.
int x = 10;
int *p = &x; // p stores the address of x
2. What is a Double Pointer?
- A double pointer is a pointer that stores the address of another pointer. It's like having a signpost that points to another signpost, which then points to the actual value.
- Example: If you have a pointer
p
that points to an integer x
, a double pointer pp
would point to p
.
int x = 10;
int *p = &x; // p points to x
int **pp = &p; // pp points to p
3. Visualizing Pointers and Double Pointers:
- Integer Variable (
x
): This holds a value, say 10
.
- Pointer (
p
): This holds the address of x
, like 0x100
.
- Double Pointer (
pp
): This holds the address of p
, like 0x200
.
x: 10 (stored at some memory location, say 0x100)
p: 0x100 (p points to x, storing the address of x)
pp: 0x200 (pp points to p, storing the address of p)
4. Why Use Double Pointers?
- Dynamic Memory Allocation:
- Imagine you want to create a 2D array dynamically. You can use a double pointer to manage the rows and columns.
- Changing Pointers Inside Functions:
- If you want a function to change the pointer itself (not just the value it points to), you pass a double pointer. This way, the function can update the original pointer.
- Linked Data Structures:
- In linked lists, for example, double pointers can help easily manage and modify the connections between nodes, like inserting or deleting nodes.
5. Simple Code Example:
Here's a very simple example to illustrate:
#include <stdio.h>
void changeValue(int **pp) {
**pp = 20; // Dereferencing twice to change the value of x
}
int main() {
int x = 10;
int *p = &x;
int **pp = &p;
printf("Before: %d\\\\n", x); // Prints 10
changeValue(pp);
printf("After: %d\\\\n", x); // Prints 20
return 0;
}